Skills
Skills define your trained abilities and always pair with a Stat. You might apply different Stats depending on approach.
Example: Sailing could use Craft when piloting, Perception when spotting hazards, or Intelligence when plotting a course.
Your Skill Total = Skill Level + Relevant Stat + Modifiers
Skill Competency Levels with stats added in
- Total Beginner: 5 or lower
- Competent: 10–14
- Expert: 15–19
- Master: 20+
Skill Descriptions
Physical Skills
| Skill |
Stat |
Description |
| Acrobatics |
Coordination |
Tumbling, flips, balance, parkour. |
| Archery |
Coordination |
Using bows, crossbows, etc., to strike targets at range. |
| Climbing |
Coordination |
Scaling walls and other surfaces using holds. |
| Dodge |
Speed |
Evading incoming attacks with quick movement. |
| Fast Reflex |
Speed |
Determines maximum attacks per round; measures reaction speed. |
| Forgery |
Craft |
Creating false documents, signatures, and likenesses. |
| Grappling |
Coordination |
Wrestling, holds, locks, and throws in close combat. |
| Hand to Hand |
Coordination |
Brawling and unarmed strikes like punches and kicks. |
| Pick Pocket |
Coordination |
Stealing small items from someone’s person without notice. |
| Riding |
Coordination |
Controlling and maneuvering mounts. |
| Sailing |
Coordination |
Operating a boat or sailcraft. |
| Sleight of Hand |
Coordination |
Discreet manipulation of small objects like cards or coins. |
| Swimming |
Coordination |
Moving through water effectively. |
| Throw |
Coordination |
Hurling knives, axes, rocks, balls, etc. |
| Shield |
Coordination |
Using a shield to block or parry attacks, adding defense. |
Influence Skills
| Skill |
Stat |
Description |
| Diplomacy |
Social |
Honest appeals to reason, cooperation, and goodwill. |
| Guile |
Social |
Manipulation, deceit, and subtle misdirection. |
| Intimidation |
Social |
Coercion through threat, fear, or physical presence. |
| Negotiation |
Social |
Haggling, bargaining, and exchanging favors or resources. |
| Provocation |
Social |
Taunting and goading to elicit an emotional response. |
| Seduction |
Social |
Enticing and influencing through charm and attraction. |
Social Skills
| Skill |
Stat |
Description |
| Impersonation |
Social |
Assuming another persona convincingly (stage acting). |
| Music |
Craft |
Singing or playing instruments to captivate and inspire. |
| Oratory / Acting |
Social |
Public speaking and storytelling to influence a crowd. |
Mental Skills
| Skill |
Stat |
Description |
| Animal Training |
Perception |
Training and handling animals using attentiveness. |
| Awareness |
Perception |
Noticing environmental details and hidden dangers. |
| Cook |
Craft |
Preparing meals that nourish and boost morale. |
| Disguise |
Craft |
Altering appearance to impersonate someone else. |
| First Aid |
Craft |
Immediate medical care: bandaging and basic stabilizing. |
| Healing |
Craft |
Binding wounds and applying herbal remedies. |
| Instruct |
Intelligence |
Teaching skills or concepts clearly to others. |
| Language |
Intelligence |
Speaking and understanding multiple languages. |
| Law |
Intelligence |
Legal knowledge and interpretation of rules. |
| Leatherwork |
Craft |
Crafting leather goods like armor, pouches, and clothing. |
| Masonry |
Craft |
Building structures using stone and brick. |
| Mechanics |
Craft |
Working with gears, machines, traps, and mechanisms. |
| Metalsmith |
Craft |
Forging weapons, armor, and metal tools. |
| Navigation |
Intelligence |
Charting courses and reading maps for travel. |
| Pick Lock |
Craft |
Opening locks quickly without keys. |
| Research |
Intelligence |
Gathering and synthesizing information from sources. |
| Strategy & Tactics |
Intelligence |
Planning maneuvers, ambushes, and battlefield tactics. |
| Survival |
Perception |
Foraging, shelter-building, and wilderness self-sufficiency. |
| Tailor |
Craft |
Sewing, mending, and designing clothing and textiles. |
| Track |
Perception |
Following trails using physical and environmental clues. |
| Woodcraft |
Craft |
Building and carving objects from wood (carpentry). |
| Gamble |
Intelligence |
Assessing odds and strategy in games of chance. |