| Attack | Attack Roll | Damage Roll | Parry Roll |
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tats| Stat | Lvl | Total | Pts |
|---|
| Derived Stat | Value |
|---|---|
| HP (Max) | |
| Spell Points (Max) | |
| Spell Complexity | |
| Move (meters) | |
| Recovery | |
| ½ HP | |
| ¼ HP |
| Stat | Modifier | Source |
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| Skill | Stat | Lvl | Total | Pts |
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| Skill | Stat | Lvl | Total | Pts |
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kills| Skill | Stat | Lvl | Total | Pts |
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| Skill | Stat | Lvl | Total | Pts |
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| Skill | Stat | Lvl | Total | Pts |
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| Skill | Stat | Lvl | Total | Pts |
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quipmentShields may be worn strapped to the arm or as a buckler, which is held in one hand. They give the same bonus, but come with their own pros/cons. Bucklers are easy to grab quickly and straps are more secure.
* While wearing a shield, you take a penalty to all Close attacks/parries equal to the defense bonus.
| Name | Category | Items | Price (Silver) | Action |
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| Loading equipment sets... | ||||
| Name | Class | Damage | Reach/Range | Price (Silver) | Action |
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| Loading weapons... | |||||
| Name | DR | Coverage | Penalties | Price (Silver) | Action |
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| Loading armor... | |||||
| Name | Size | Defense | DR | Price (Silver) | Action |
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| Loading shields... | |||||
| Name | Description | Action |
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| No standalone equipment catalog has been configured yet. | ||