⚔ Intuitive RPG Character Sheet ⚔

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Stats

StatBase+/- ModTotalCost

Status

StatusValue
Current HP Stunned (x2 HP loss)
Current Mental Energy (wizard only)
HP (Max)
Damage Reduction
Dodge
Passive Perception
Hand to Hand
Stunned
Off-balance

Weapon Attacks & Parries

WeaponAttackParry

Derived Stats

Derived StatValue
Move
Recovery
Mental Energy (wizard only)
½ HP
¼ HP

Stat Modifiers

StatModifierSource

Skills

SkillStatLevelTotalCost

Equipped Weapons

📜 Weapon Class Reference
Heavy STR × 1.5 — Massive two-handed weapons
Balanced STR — Standard one-hand weapons
Nimble STR ÷ 2 — Finesse weapons
Special Varies — Unique rules

Armor

Shields

Notes

Shields may be worn strapped to the arm or as a buckler, which is held in one hand. They give the same bonus, but come with their own pros/cons. Bucklers are easy to grab quickly and straps are more secure.

* While wearing a shield, you take a penalty to all Close attacks/parries equal to the defense bonus.

  1. covers from chin to thighs
  2. covers from chin to shins
  3. covers the forearm; you may wield a knife in one hand, but at a penalty to shield and weapon skills with that arm. Penalties are based on size: -2 knife, -3 long knife, -4 broadsword. Applies to attacks/parries/shield.

Cloaks

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Notable Equipment

Full Table