Character Creation Overview¶
Building Your Character¶
Starting Pools:
The GM assigns each player a pool of Stat Points and Skill Points. You spend these to buy levels; any unspent points carry over.
Roleplay First:¶
Define who you are, your backstory, and why you care about the party’s goal.
Filling in the Numbers¶
Set Your Stats:¶
- All stats begin at 3 (average human).
- To raise a stat to level N, you spend N Stat Points.
- You must buy levels sequentially: e.g., to go from 3 → 5, you spend 4 (to reach 4) then 5 (to reach 5).
- Stats cap at 7 during creation.
Choose Your Skills:¶
- All skills begin at 0 (untrained).
- To raise a skill to level N, you spend N Skill Points.
- Levels must be bought step-by-step: e.g., 2 → 4 costs 3 then 4 points.
- Skills must not exceed the skill cap during creation (can go to 15 in play). Each game has different caps. 7 is the cap for this game.
Save the Rest:¶
Any points you don’t spend now remain available for future advancement.