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Character Creation Overview

Building Your Character

Starting Pools:
The GM assigns each player a pool of Stat Points and Skill Points. You spend these to buy levels; any unspent points carry over.

Roleplay First:

Define who you are, your backstory, and why you care about the party’s goal.

Filling in the Numbers

Set Your Stats:

  • All stats begin at 3 (average human).
  • To raise a stat to level N, you spend N Stat Points.
  • You must buy levels sequentially: e.g., to go from 3 → 5, you spend 4 (to reach 4) then 5 (to reach 5).
  • Stats cap at 7 during creation.

Choose Your Skills:

  • All skills begin at 0 (untrained).
  • To raise a skill to level N, you spend N Skill Points.
  • Levels must be bought step-by-step: e.g., 2 → 4 costs 3 then 4 points.
  • Skills must not exceed the skill cap during creation (can go to 15 in play). Each game has different caps. 7 is the cap for this game.

Save the Rest:

Any points you don’t spend now remain available for future advancement.